Our mission

Our mission is to bring the advantages of blockchain technology and cryptocurrencies to Football Manager and Fantasy Sports users. In doing that, we offer a degree of anonymity and complete ownership over the game assets, and from a broader point of view we bring our contribution to the mass adoption of DLT (Distributed Ledger Technologies) such as blockchain. We believe in the future of our gaming platform and its global adoption.

Context

When you think about it, football and the crypto world seem universes apart. One is probably the most popular and loved sports in the world, the other is a topic growing in popularity, but with only a handful of people knowing what it means and how it works. We wanted to replace the traditional data mining process with a more fun and productive experience available to people who are not yet a part of the cryptosphere.

Why gaming?

The gaming market has proven stable growth for some time now, with consumer behavior shifting from purchasing boxed or downloadable games to online and mobile games. Here are some relevant facts:

  • 2017 was the biggest year for digital games and interactive media and the market shows no signs of slowing .

  • One in three people on the planet (2.5 bln) play free-to-play games across PC and mobile platforms. Free-to-play games maintain their grip on the worldwide games market, generating $82bln, or 89% across mobile and PC markets.

  • Players stay in the game even after they put the controller down. Whether it’s to watch gaming tournaments, tutorials or trailers, 665mln people around the world tune in to sites like YouTube for content about their favorite games.

  • Collectible card games are here to stay3 and earned an estimated $5.73 billion in 2017 across digital and physical. While physical still dominates the market, digital CCGs have been earned a reportedly $1.4B in 2017. Digital players account for 61% of the CCG audience thanks to digital CCGs’ greater accessibility than their physical counterparts.

Football: the beautiful game

Football has a reportedly 3.5 bln fans worldwide, with the European football market reaching 24,6 bln in 2016. The “big five” European leagues (UK’s Premiere League, Spain’s La Liga, Germany’s Bundesliga, France’s Ligue 1 and Italy’s Serie A) grew collective revenues by €1.4 billion (12%) in 20164 . It’s a sport of great love, with loyal fans and a great market to sell almost anything from event tickets to memorabilia.

Fantasy football and not gambling

Fantasy sports leagues are not games of chance, they are games of skill. They allow players to exercise direct control over their operations of their fantasy sports team. It also provides the individual with a chance to live vicariously as general managers, or coaches of their own team or teams. Managers must take into account statistics, facts and game theory in order to be competitive. Additionally, playing fantasy sports creates a competitive environment and enables sharing of knowledge and expertise on social media platforms. Fantasy sports players are motivated to enter the hobby for reasons that usually have nothing to do with money or prizes. The main enjoyment is winning and competing against other sports fans. In fact, frequent surveys of fantasy sports players show that the top reasons for playing include “competing with friends,” “enhance my sports experience,” and “to be in a league with friends.”

During 2015, the fantasy football segment was the highest revenue contributing segment and is expected lead the market in the coming years. The wide reach and universal appeal of soccer has made it a highly popular game across the world and will contribute to this segment’s growth in the coming years.

The FootballCoin game

Our game allows users to exercise their football knowledge and managerial skills by creating teams and entering competitions. Users are awarded scores calculated according to football player’s real-life performance and can win prizes in $BIG coins. The $BIG can be used in the game to buy game assets (Player cards, Stadium cards), or can be used in transactions in the crypto market. All cards are collectibles and remain in possession of the buyer until he decides to sell them, lease them or swap them for other cards.

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